Our Ideals

What Moonsoon is about

Whilst the name might seem odd, Moonsoon is the name we came up with accidently whilst trying to find a new name for our team. We had some of our team looking and searching for name ideas when 'Monsoon' appeared and one of our team members read the word incorrectly and gave us 'Moonsoon'. After a team vote, through many rounds and names, we settled on Moonsoon Games, or Moonsoon for short.

Corruption of Arcana title art

Since our first year as a team we took on new members and are working on our main IPs second chapter. Whilst also trying to give back to they people who love playing our games. Everytime to start development we think of how we can make a game people can enjoy in many different ways. After a successful first year together as a team we couldnt wait to get started on continuing our work, especially after the Falmouth University EXPO, where our studio and game recieved an honourable mention from Fall guys creators, MediaTonic.

Our Games

Our team likes to focus on creating games we enjoy playing, this makes us more passionate to develop and finish our games



Our Main Projects

Our Side Projects

Every now and again we like to take a break from working on our main projects to participate in Game Jams, whether they are held local to us or globally. Not all of the team chooses to take part but those that do get to work on new skills and have a little fun over the course of a few days



Our Game Jam Games

Bladder Buster


On your biggest pub crawl ever, you must drink as many beers as you can without your bladder exploding. Eat food to sober up but pay attention because the controls change with each drink you have.

Bladder Buster


On your biggest pub crawl ever, you must drink as many beers as you can without your bladder exploding. Eat food to sober up but pay attention because the controls change with each drink you have.

Our Team

The Moonsoon Team

Programmers

Jack Drage

Jack is the interface and experience programmer for the team and is currently the project lead for the Corruption of Arcana

Matthew Roberts

Matthew is one of our programmers who like to dwindle in the dark side of the code base focusing on more indepth systems to further improve the mechanics of our games

Andrew Scott

Andrew is our Lead Programmer and likes to focus on combat coding and making new systems for our players to enjoy

2D Artists

Sean Wason

Sean is our Lead Artist and director of the 2D art team and is responisible for making art styles match and directing the how each piece of art fits into our games

Abbie Thompson

Abbie is our resident UI artist, working on every interface in our games to create a cohesive and stylized UI for everyone to enjoy

Naomi Lakin

Naomi is one of our 2D artists and is the proud creator of our Tarot themed Arcana cards, her other roles include helping our 3D artists by texturing assets and helping to build upon the sytle of our projects

3D Artists

Adam Williams

Adam was our original 3D artist and likes to branch our from 3D into the paths of 2D textures and VFX

Alex Van Der Schagt

Alex is our 2nd 3D artist and has come to focus more on buildings and modular assets as well as looking at hand drawn 2D textures

Emi Ellis

Emi is the newest member of our team helping to flush out our 3D department and is there to help us create even better looking games

Designers

Tiago Sena Dias

Tiago is the teams systems designer, always finding new ways to improve the basis of our games and looking to build upon the foundations already in place

Ryan Minty

Ryan is the Narrative Designer of the team, working with the writing team to find new ways to expand the story, both using the narrative and environmental storytelling

Audio

Otis Hull

Otis is our residental Audio guy, always with his headphones on making sound effects and sound tracks for both us and our playerbase to enjoy

Contact Us

Find us online

Find us on many different social platforms talking about lore from our games, updates and team news

Copyright © Moonsoon Games 2023